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Old 03-04-2010, 11:26 AM   #1
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Default Halo Reach Multiplayer:

Know there's a plethora of Halo-hate here, but the new MP looks like it could make up for Halo 3.



Jet-packs and FINALLY sprinting ftw.
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Old 03-04-2010, 11:28 AM   #2
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Not bad.

As much as I normally don't care for Halo, Halo 3 led to some of the funniest pictures for us. The one with all of us on the large sand level with gravity hammers was the lulz
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Old 03-04-2010, 12:01 PM   #3
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I remember that pic.
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Old 03-04-2010, 12:03 PM   #4
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more of the same, and the jet packs will be annoying as ****.
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Old 03-04-2010, 12:04 PM   #5
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Quote:
Originally Posted by Glasgow Smile View Post
I remember that pic.
I wish there was a way to store the vids because I had some pretty funny ones.

The funniest kill I had was on that same level. Those things that launch you in the air, pretty much teabagged someone hundreds of feet in the air then knocked him upside the head
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Old 03-04-2010, 02:02 PM   #6
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Quote:
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Not bad.

As much as I normally don't care for Halo, Halo 3 led to some of the funniest pictures for us. The one with all of us on the large sand level with gravity hammers was the lulz
Yeah. Halo did offer some great and funny moments. I've always loved Halo.
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Old 03-04-2010, 03:37 PM   #7
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^Oh no...
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Old 03-04-2010, 09:21 PM   #8
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Hey look it's Tribes.....oh wait it's halo...
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Old 03-04-2010, 10:53 PM   #9
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it looks b@dass, but i agree, those jetpacks will get annoying as sh!t
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Old 03-05-2010, 11:41 AM   #10
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Hey look it's Tribes.....oh wait it's halo...
I remember Tribes from way back in the day!
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Old 03-05-2010, 11:57 AM   #11
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tribes was gangster.

this is just another 'how many times can we invest minimal money making minor tweaks and sell games on the halo 3 engine?' sort of game ..
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Old 03-05-2010, 11:59 AM   #12
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Quote:
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tribes was gangster.

this is just another 'how many times can we invest minimal money making minor tweaks and sell games on the halo 3 engine?' sort of game ..
I supposed they could just make an entirely new game and call it Halo
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Old 03-05-2010, 12:01 PM   #13
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the game looks sick
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Old 03-05-2010, 02:04 PM   #14
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tribes was gangster.

this is just another 'how many times can we invest minimal money making minor tweaks and sell games on the halo 3 engine?' sort of game ..
Halo reach is much more advanced engine wise than halo 3 or odst.
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Old 03-07-2010, 08:28 AM   #15
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Wii's coming with out with Hello: Kitty
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Old 03-07-2010, 07:28 PM   #16
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fu@k a beta when is the whole game coming out
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Old 03-07-2010, 10:44 PM   #17
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Just when you thought jumping around like a grasshopper was bad... they add jetpacks.

Also, they're SUPPOSED to be building the game on an entirely new engine, but it doesn't look any different than Halo 3 to be honest.
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Old 03-08-2010, 05:07 AM   #18
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It looks much better than halo 3 but not different. Gun and overall texture detail are much better. Halo 3 didn't even look like a 360 game imo.
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Old 03-08-2010, 05:45 AM   #19
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It looks much better than halo 3 but not different. Gun and overall texture detail are much better. Halo 3 didn't even look like a 360 game imo.
I'm gonna have to agree. I recall a few saying that Halo 3 had awesome graphics but of course... plenty disagreed.
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Old 04-26-2010, 04:40 AM   #20
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Work server doesnt allow me to see actual game sites but I got this from Wikipedia so who knows if its accurate...

Quote:
Most of the time, players play as Spartan soldiers but in certain multiplayer modes, players can play as Covenant aliens known as Elites (the Covenant's closest equivalent unit to the UNSC Spartan). Elites are larger, tougher, faster, and have a unique "evade" rolling ability.[5] Reach also features "loadouts", a feature allows players to pick a predefined choice of weaponry at spawn. The veto system has been improved, allowing players to vote for their preferred map and game mode out of a few choices. In order to give multiplayer a longer lasting appeal, players are now rewarded with "credits", which players can spend on armor customizations. These effects are only visual, and don't change the gameplay of the players in any way. The amount of credits a player receives after a match is determined by the player's performance in the match.

Among standard multiplayer modes such as deathmatch (called "Slayer") and King of the Hill, Reach includes gametypes new to the franchise. In "Headhunter", players drop skulls upon death, which other players can pick up and deposit at special zones for points. When a player dies all their accumulated skulls fall away as well. "Stockpile" has teams race to collect neutral flags, holding them at capture points every minute for points. "Generator Defense" pits three Spartans versus three Elites. The Elites' objective is to destroy three generators, while Spartans defend the installation. After every round the players switch roles. "Invasion" is a six versus six mode.[7] The gametype pits Spartans against Elites; as the game progresses, new loadouts, vehicles, and areas of the map become open.[8]
I think this game will be promising, no COD but it should still be fun.
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Old 04-26-2010, 04:40 AM
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