****** TTG35forT - Rev 2.0 ******
#101
Well, the block modifications have been done for over three weeks now and we have been to the point where there has been "less that one days work left" since then. Their machinist has been mostly out of the shop due to medical issues, so the hoaning was supposed to be done by someone else and completed last Sat. There is no reason that the motor should not ship this week.......... We'll see if it does.
Last edited by ttg35fort; 03-31-2010 at 04:22 AM.
#102
Terry - Just tell Sam that the motor ships this week or you will use your mod powers to delete a GTM shop thread every day the motor hasn't shipped. Either that motor ships or GTM just disappears thread by thread
#105
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Wow Terry....thought you already had the motor and installed... But if it ships this week... You can still be ready for ZdayZ...
Last edited by XKR; 03-31-2010 at 11:27 AM.
#106
I'll hold off on the underbody for now. Also, I was going to have my EVC, knock amp and turbo timer displays recessed into the dashboard as they look kind of hokey velcro'd into place. I do like their locations on the dash as they are easily viewable, but I want it to look cleaner.
#107
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I'm hoping. I really want to make it this year. There is a lot I want to have done, though, and there is no way I can get it all completed in time. But all of it is not necessary.
I'll hold off on the underbody for now. Also, I was going to have my EVC, knock amp and turbo timer displays recessed into the dashboard as they look kind of hokey velcro'd into place. I do like their locations on the dash as they are easily viewable, but I want it to look cleaner.
I'll hold off on the underbody for now. Also, I was going to have my EVC, knock amp and turbo timer displays recessed into the dashboard as they look kind of hokey velcro'd into place. I do like their locations on the dash as they are easily viewable, but I want it to look cleaner.
#108
Also, I get the feeling he is not to keen on cutting into the dashboard. There is wiring back there and whoever does it is going to have to be very, very careful.
On that note, is there anybody in So. Fla. someone can recommend to recess my HKS displays into the dash board? If so, let me know.
Last edited by ttg35fort; 03-31-2010 at 06:33 PM.
#111
Yes. It is a racing "simulation." They have both a road coarse and a circle track racing series. Here is the link: http://www.iracing.com
You race against other people via the Internet using fairly accurate simulations of real tracks and real cars. Also, you can run the tracks by yourself in testing.
They differentiate it from a game in that it is more life like than a game (the physics and handling characteristics - but the graphics are not in the same category as Dirt 2). Real tracks are very accurately mapped using laser mapping, and this data is used for the simulation. In the simulation you connect to the iRacing server via the Internet so that you can race against other people in real time or run by yourself.
Lucky for us here in Fla., they have Sebring and Homestead. For Nascar fans, they have Daytona too. Moroso (whatever it happens to be called now, is it Palm Beach International Raceway?) also is supposed to be added sometime in the near future I think. I thought iRacing had a post about that when I first signed up, but I haven't seen anything yet.
On some of the cars you can adjust your setup. For example, on the Spec Racer Ford you can adjust caster, camber, tire air pressure and rebound spring rates. I have been messing around with these and the resulting performance changes tend to accurately correspond to the setup changes.
I have been having fun with it. The real reason that I got it was to get practice on the tracks before the NASA events. I kind of got hooked and now I'm running all kinds of tracks I'll probably never take my real car too.
One thing that I happened to notice during the 12 hours of Sebring, Speed Channel used the iRacing simulation to give an overview of the track. I only noticed because I'm using iRacing, but nonetheless found it interesting.
On the downside, it is a monthly subscription, somewhere between $10 and $14 per month I think, depending on how long you sign up for. Also, you only get a base set of cars and tracks, and you have to buy any additional ones that you want at anywere from $11 - $14 each. Neither Homestead nor Sebring are in the base tracks, so I had to buy both of those.
Also, they don't have any 350Zs or G35s. I wanted a coupe with somewhere around the same hp/weight ratio that I'll be running with the new motor (hopefully 750 whp on race gas / Appx 3500 lbs.) The closest thing I could find was the Corvette C6R (another $11). It's handling characteristics are quite a bit different than the G35, but it works to get a good feel for the track. The simulation even has the bumps in turn 17 (which caused quite a few crashes during the 12 hours of Sebring).
In summary, iRacing isn't cheap, has decent graphics (good, but not the best), but feels more lifelike than any other racing game I have tried. Also, racing against real people in real time is pretty cool. Finally, I think it is valuable for getting experience on a particular track before actually going to that track, assuming that the track is available in the simulation.
You race against other people via the Internet using fairly accurate simulations of real tracks and real cars. Also, you can run the tracks by yourself in testing.
They differentiate it from a game in that it is more life like than a game (the physics and handling characteristics - but the graphics are not in the same category as Dirt 2). Real tracks are very accurately mapped using laser mapping, and this data is used for the simulation. In the simulation you connect to the iRacing server via the Internet so that you can race against other people in real time or run by yourself.
Lucky for us here in Fla., they have Sebring and Homestead. For Nascar fans, they have Daytona too. Moroso (whatever it happens to be called now, is it Palm Beach International Raceway?) also is supposed to be added sometime in the near future I think. I thought iRacing had a post about that when I first signed up, but I haven't seen anything yet.
On some of the cars you can adjust your setup. For example, on the Spec Racer Ford you can adjust caster, camber, tire air pressure and rebound spring rates. I have been messing around with these and the resulting performance changes tend to accurately correspond to the setup changes.
I have been having fun with it. The real reason that I got it was to get practice on the tracks before the NASA events. I kind of got hooked and now I'm running all kinds of tracks I'll probably never take my real car too.
One thing that I happened to notice during the 12 hours of Sebring, Speed Channel used the iRacing simulation to give an overview of the track. I only noticed because I'm using iRacing, but nonetheless found it interesting.
On the downside, it is a monthly subscription, somewhere between $10 and $14 per month I think, depending on how long you sign up for. Also, you only get a base set of cars and tracks, and you have to buy any additional ones that you want at anywere from $11 - $14 each. Neither Homestead nor Sebring are in the base tracks, so I had to buy both of those.
Also, they don't have any 350Zs or G35s. I wanted a coupe with somewhere around the same hp/weight ratio that I'll be running with the new motor (hopefully 750 whp on race gas / Appx 3500 lbs.) The closest thing I could find was the Corvette C6R (another $11). It's handling characteristics are quite a bit different than the G35, but it works to get a good feel for the track. The simulation even has the bumps in turn 17 (which caused quite a few crashes during the 12 hours of Sebring).
In summary, iRacing isn't cheap, has decent graphics (good, but not the best), but feels more lifelike than any other racing game I have tried. Also, racing against real people in real time is pretty cool. Finally, I think it is valuable for getting experience on a particular track before actually going to that track, assuming that the track is available in the simulation.
Last edited by ttg35fort; 03-31-2010 at 09:52 PM.
#113
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I looked at it but, I see my wife leaving me if I get into iracing. When I was into Grand Trismo back in the day she used to get mad when she would go to work in the morning, I was playing GT and when she got home from work I would still be sitting in my chair in my underwear playing GT it does look like a good time though
#117
On another note, does anyone have a 5 point racing harness setup in a G that still allows use of the back seats? I have heard that you do not want to bolt the back side of the harness to the floor, and I know that some people run a bar behind the front seats from one side of the car to the other, but that blocks off the rear seat. I need to use the rear seat for my youngest.
#118
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I have always wondered why someone cannot engineer roll cages with removable elements that still provide ample safety for roll overs and for seat harnesses but don't require helmets for daily driving and allow full access to rear seats, etc. Forgive for linking to a honda forum, but this is the idea: http://honda-tech.com/showthread.php?t=1348914
Here is something else I have looked into:
http://www.nicoclub.com/archives/how...rness-bar.html
Since we have rear seats, we can put 'em to use, and be DOT legal: http://www.soloracer.com/harnschrothfaq.html. I'm not sure how much work would be involved in getting it to work with our cars. Might click right in, or not...
Here is something else I have looked into:
http://www.nicoclub.com/archives/how...rness-bar.html
Since we have rear seats, we can put 'em to use, and be DOT legal: http://www.soloracer.com/harnschrothfaq.html. I'm not sure how much work would be involved in getting it to work with our cars. Might click right in, or not...
Last edited by rcdash; 04-08-2010 at 06:45 AM.
#119
I have always wondered why someone cannot engineer roll cages with removable elements that still provide ample safety for roll overs and for seat harnesses but don't require helmets for daily driving and allow full access to rear seats, etc. Forgive for linking to a honda forum, but this is the idea: http://honda-tech.com/showthread.php?t=1348914
Here is something else I have looked into:
http://www.nicoclub.com/archives/how...rness-bar.html
Here is something else I have looked into:
http://www.nicoclub.com/archives/how...rness-bar.html
"Designed for a 1-3/4 x .134" wall back brace bar tube. This kit allows a roll cage or roll bar back brace to be removed. The kit uses a weld clevis and weld tab on each end of the tube. Simply remove the bolts on both sides and the bar can be removed making access to the rear seat easy. Kit includes all parts to complete one back brace bar." That looks like exactly what I need. It's $85.